// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include #include "MyUserWidget.generated.h" /** * */ UCLASS() class MYPROJECT_API UMyUserWidget : public UUserWidget { GENERATED_BODY() UPROPERTY(meta=(BindWidget)) UTextBlock * opIdTextBlock; void NativeOnInitialized() override; };