Files
TheracUE/Source/MyProject/Private/MagicFloatInput.cpp
wonkyhonky2024 8e1b4928a9 float trash
2025-05-09 22:20:42 +01:00

19 lines
501 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "MagicFloatInput.h"
void UMagicFloatInput::HandleOnTextCommitted(
FText const & inText,
ETextCommit::Type inCommitMethod
) {
double x = 0.0;
if (inText.IsEmptyOrWhitespace()) {
if (sourceInput != nullptr) {
x = FCString::Atod(*sourceInput->GetText().ToString());
}
} else
x = FCString::Atod(*inText.ToString());
SetText(FText::FromString(FString::Printf(TEXT("%.7f"), x)));
}