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TheracUE/Source/MyProjectEditor.Target.cs

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// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class MyProjectEditorTarget : TargetRules
{
public MyProjectEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
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ExtraModuleNames.AddRange(new string[] { "MyProject", "hstherac25" });
}
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}