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TheracUE/Source/MyProject/Private/MyUserWidget.cpp

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// Fill out your copyright notice in the Description page of Project Settings.
#include "MyUserWidget.h"
#include <MyPlayerState.h>
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void UMyUserWidget::NativeOnInitialized() {
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auto ps = StaticCast<AMyPlayerState *>(GetOwningPlayerState());
if (ps == nullptr)
return;
opIdTextBlock->SetText(FText::FromString(ps->GetPlayerName()));
}