float trash

This commit is contained in:
wonkyhonky2024
2025-05-09 22:20:16 +01:00
parent a28e6869f0
commit 8e1b4928a9
8 changed files with 77 additions and 10 deletions

View File

@ -6,12 +6,13 @@ void UMagicFloatInput::HandleOnTextCommitted(
FText const & inText,
ETextCommit::Type inCommitMethod
) {
double x = 0.0;
if (inText.IsEmptyOrWhitespace()) {
if (sourceInput != nullptr) {
SetText(sourceInput->GetText());
} else {
auto x = FCString::Atof(*inText.ToString());
SetText(FText::FromString(FString::Printf(TEXT("%.7f"), x)));
x = FCString::Atod(*sourceInput->GetText().ToString());
}
}
}
} else
x = FCString::Atod(*inText.ToString());
SetText(FText::FromString(FString::Printf(TEXT("%.7f"), x)));
}

View File

@ -8,4 +8,19 @@ void UMyUserWidget::NativeOnInitialized() {
if (ps == nullptr)
return;
opIdTextBlock->SetText(FText::FromString(ps->GetPlayerName()));
UTextBlock * arcaneNumbers[9] = {
URM_TextBlock,
MU_TextBlock,
Time_TextBlock,
GR_TextBlock,
CR_TextBlock,
ColX_TextBlock,
ColY_TextBlock,
WR_TextBlock,
AN_TextBlock
};
for (auto * n : arcaneNumbers) {
auto x = FCString::Atod(*n->GetText().ToString());
n->SetText(FText::FromString(FString::Printf(TEXT("%.7f"), x)));
}
}

View File

@ -0,0 +1,5 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "VerifierTextBlock.h"