628 lines
17 KiB
Plaintext
628 lines
17 KiB
Plaintext
{
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"folders": [
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{
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"name": "MyProject",
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"path": "."
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{
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"name": "UE5",
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"visualizerFile": "D:\\Epic Games\\UE_5.5\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Epic Games\\UE_5.5"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch MyProject (Shipping)",
|
|
"request": "launch",
|
|
"program": "C:\\Users\\wonky\\Documents\\Unreal Projects\\MyProject\\Binaries\\Win64\\UnrealGame-Win64-Shipping.exe",
|
|
"preLaunchTask": "MyProject Win64 Shipping Build",
|
|
"args": [
|
|
],
|
|
"cwd": "D:\\Epic Games\\UE_5.5",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Epic Games\\UE_5.5\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Epic Games\\UE_5.5"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch MyProjectEditor (Debug)",
|
|
"request": "launch",
|
|
"program": "D:\\Epic Games\\UE_5.5\\Engine\\Binaries\\Win64\\UnrealEditor-Win64-Debug.exe",
|
|
"preLaunchTask": "MyProjectEditor Win64 Debug Build",
|
|
"args": [
|
|
"C:\\Users\\wonky\\Documents\\Unreal Projects\\MyProject\\MyProject.uproject"
|
|
],
|
|
"cwd": "D:\\Epic Games\\UE_5.5",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Epic Games\\UE_5.5\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Epic Games\\UE_5.5"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch MyProjectEditor (DebugGame)",
|
|
"request": "launch",
|
|
"program": "D:\\Epic Games\\UE_5.5\\Engine\\Binaries\\Win64\\UnrealEditor-Win64-DebugGame.exe",
|
|
"preLaunchTask": "MyProjectEditor Win64 DebugGame Build",
|
|
"args": [
|
|
"C:\\Users\\wonky\\Documents\\Unreal Projects\\MyProject\\MyProject.uproject"
|
|
],
|
|
"cwd": "D:\\Epic Games\\UE_5.5",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Epic Games\\UE_5.5\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Epic Games\\UE_5.5"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch MyProjectEditor (Development)",
|
|
"request": "launch",
|
|
"program": "D:\\Epic Games\\UE_5.5\\Engine\\Binaries\\Win64\\UnrealEditor.exe",
|
|
"preLaunchTask": "MyProjectEditor Win64 Development Build",
|
|
"args": [
|
|
"C:\\Users\\wonky\\Documents\\Unreal Projects\\MyProject\\MyProject.uproject"
|
|
],
|
|
"cwd": "D:\\Epic Games\\UE_5.5",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "D:\\Epic Games\\UE_5.5\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "D:\\Epic Games\\UE_5.5"
|
|
}
|
|
},
|
|
{
|
|
"name": "Generate Project Files",
|
|
"type": "coreclr",
|
|
"request": "launch",
|
|
"preLaunchTask": "UnrealBuildTool Win64 Development Build",
|
|
"program": "D:\\Epic Games\\UE_5.5\\Engine\\Build\\BatchFiles\\RunUBT.bat",
|
|
"args": [
|
|
"-projectfiles",
|
|
"-vscode",
|
|
"-project=C:\\Users\\wonky\\Documents\\Unreal Projects\\MyProject\\MyProject.uproject",
|
|
"-game",
|
|
"-engine",
|
|
"-dotnet"
|
|
],
|
|
"env": {
|
|
"PATH": "D:\\Epic Games\\UE_5.5\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64;${env:PATH}",
|
|
"DOTNET_ROOT": "D:\\Epic Games\\UE_5.5\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64",
|
|
"DOTNET_HOST_PATH": "D:\\Epic Games\\UE_5.5\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.300\\win-x64\\dotnet.exe",
|
|
"DOTNET_MULTILEVEL_LOOKUP": "0",
|
|
"DOTNET_ROLL_FORWARD": "LatestMajor"
|
|
},
|
|
"console": "integratedTerminal",
|
|
"stopAtEntry": false,
|
|
"cwd": "D:\\Epic Games\\UE_5.5"
|
|
}
|
|
]
|
|
}
|
|
}
|